Wednesday 18 May 2011

Deathwing Heavy List for game 1

Ok guys, i know these posts are coming thick and fast, but i appreciate your help. I've written a revised list for game 1 and could do with your thoughts:

2500 Pts - Dark Angels Roster - Game 1 - The Massacre at Bellopheron's Fall


HQ: Belial, Master of the Deathwing (1#, 130 pts)

1 Belial, Master of the Deathwing, 130 pts (Unit Type: Infantry; Terminator Armor; Lightning Claws (pair); Fearless; Independent Character; Rites of Battle)

HQ: Interrogator-Chaplain in Terminator Armour (1#, 145 pts)

1 Interrogator-Chaplain in Terminator Armour, 145 pts (Unit Type: Infantry; Rosarius; Terminator Armor; Crozius Arcanum; Storm Bolter; Fearless; Honour of the Chapter; Independent Character; Litanies of Hate)

Elite: Venerable Dreadnought (1#, 165 pts)

1 Venerable Dreadnought, 165 pts (Unit Type: Vehicle (Walker); Searchlight; Smoke Launchers; Extra Armor; Upgrade to Venerable; Dreadnought CCW; Heavy Flamer; Plasma Cannon; Venerable)

Elite: Dreadnought (1#, 140 pts)

1 Dreadnought, 140 pts (Unit Type: Vehicle (Walker); Searchlight; Smoke Launchers; Extra Armor; Assault Cannon; Dreadnought CCW; Storm Bolter)

Elite: Dreadnought (1#, 170 pts)

1 Dreadnought, 170 pts (Unit Type: Vehicle (Walker); Searchlight; Smoke Launchers; Extra Armor; Twin Linked Lascannon; Missile Launcher)

Troops: Upgraded Deathwing Terminator Squad (5#, 290 pts)

4 Upgraded Deathwing Terminator Squad, 290 pts (Narthecium; Deathwing Company Banner; Narthecium/Reductor; Terminator Armor; Lightning Claws (pair) x3; Thunder Hammer & Storm Shield x1; Cyclone Missile Launcher; Apothecary; Standard Bearer)

1 Sergeant (Unit Type: Infantry; Terminator Armor; Thunder Hammer & Storm Shield; Deathwing Assault; Fearless)

Troops: Deathwing Terminator Squad (5#, 250 pts)

4 Deathwing Terminator Squad, 250 pts (Unit Type: Infantry; Terminator Armor; Power Fist x3; Storm Bolter x3; Chain Fist x1; Assault Cannon; Deathwing Assault; Fearless)

1 Sergeant (Unit Type: Infantry; Terminator Armor; Power Sword; Storm Bolter; Deathwing Assault; Fearless)

Troops: Deathwing Terminator Squad (5#, 215 pts)

4 Deathwing Terminator Squad, 215 pts (Unit Type: Infantry; Terminator Armor; Power Fist x1; Storm Bolter x1; Thunder Hammer & Storm Shield x3; Deathwing Assault; Fearless)

1 Sergeant (Unit Type: Infantry; Terminator Armor; Power Sword; Storm Bolter; Deathwing Assault; Fearless)

Fast Attack: Ravenwing Attack Squadron (4#, 220 pts)

1 Ravenwing Attack Squadron, 220 pts
2 Bike Squad (Unit Type: Bikes; Frag Grenades; Krak Grenades; Power Armour; Space Marine Bike; Teleport Homer; Bolt Pistol x2; Plasmagun x2; Twin Linked Bolter; Combat Squads; Fearless; Scouts)

1 Sergeant (Unit Type: Bikes; Frag Grenades; Krak Grenades; Power Armour; Space Marine Bike; Teleport Homer; Melta Bombs; Bolt Pistol x1; Power Weapon; Twin Linked Bolter; Combat Squads; Fearless; Scouts)

1 Attack Bike (Unit Type: Bikes; Frag Grenades; Krak Grenades; Power Armour; Space Marine Bike; Teleport Homer; Bolt Pistol; Multi-Melta; Fearless; Scouts)

Heavy Support: Land Raider Crusader (1#, 265 pts)

1 Land Raider Crusader, 265 pts (Unit Type: Vehicle (Tank); Transport Capacity: 16 models; Access Points: 3; Frag Assault Launchers; Multi-Melta; Searchlight; Smoke Launchers; Extra Armor; 2x Hurricane Bolters; Twin Linked Assault Cannon; Assault Vehicle; Power of the Machine Spirit)

Heavy Support: Vindicator (1#, 145 pts)

1 Vindicator, 145 pts (Unit Type: Vehicle (Tank); Searchlight; Smoke Launchers; Dozer Blade; Extra Armor; Demolisher Cannon; Storm Bolter)

Heavy Support: Land Raider (1#, 265 pts)

1 Land Raider, 265 pts (Unit Type: Vehicle (Tank); Transport Capacity: 10 models; Access Points: 3; Searchlight; Smoke Launchers; Extra Armor; 2x Twin Linked Lascannons; Twin Linked Heavy Bolter; Assault Vehicle; Power of the Machine Spirit)

: Techmarine (1#, 100 pts)

1 Techmarine, 100 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Artificer Armour; Power Weapon; Bolt Pistol; And They Shall Know No Fear; Blessing of the Omnissiah)

1 Servo-Harness

Validation Report:

c-1. File Version: 1.20 For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission; 1. Chapter: Dark Angels

Roster satisfies all enforced validation rules

Composition Report:

HQ: 2 (1 - 2)
Elite: 3 (0 - 3)
Troops: 3 (2 - 6)
Fast: 1 (0 - 3)
Heavy: 3 (0 - 3)

Total Roster Cost: 2500

Created with Army Builder® - Try it for free at http://www.wolflair.com/
everything is fairly straight forward - transport capacity determines where units go (this is an old dex so only the LRc can fit more than 5/10 in. In terms of weapon allocation in the upgraded DW command squad, the idea is shields/hammers on the apoth and the standard.

The mission this list is for by the way means I need to kill the 3 enemy HQs whilst they need to keep them alive (they count as objectives). plus the side with the most kill points counts as gaining an objective

thoughts guys?

2 comments:

  1. Sounds like a power house is all I can say.
    Yes there isn't an overly numerous quantity of men on the field, but lets face it, a Deathwing company don't need more than a handful to produce the result you want.
    You seem to have the bases covered from an assassination point of view, and you seem to also have to diversity to take out multiple target types.
    I certainly wouldn't want to face that force.

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  2. I played a game were it took 60 orks.. 2x PK inc to beat an uber Belial unit - and that was only just!

    I think this is a kick ass list to use and adapt.

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